Some of the weapons have been altered and a few are under different names.
This shoots mini-tornados upward. The same as its original form except it only fires one tornado at a time.
Same name, but different weapon; this one tosses fireballs on the ground, where they turn into tongues of flame that travel for a bit in the direction you were facing when you fired.
A big sphere that travels along the ground.
Different from his first weapon, this fires orange arrows horizontally and diagonally.
Also Known As: Noise Crush
Characteristics: Chargable, Boomerangs
Fires a sonic wave forward. When it strikes a wall (or the edge of the screen), the Crash Noise will rebound off. Pick up this rebound to charge it up, which will allow you to fire off an even bigger sonic wave (one that doesn’t rebound).
Big torpedoes that do slightly home in on targets.
Nearly identical to its original form. Fires a cyan laser that rebounds off objects. Up to two lasers can be on the screen at any one time.
A propeller-like blade, spinning horizontally, flies forward. You can cause the blades to go up or down by pressing on the joystick.
A big red capsule bounces on the ground, then explodes. The higher you are when you fire it, the higher it bounces.
Your character fires two slashes of fire through the air, one to either side of him. Quite useful in that you don’t have to really aim it.
A circle of pedals surrounds the user, protecting him from certain attacks. Press the fire button again to hurl the shield at an enemy.
Completely different from the original Power Stone. In this game, it forms a stone hand that travels along the ground.
Characteristics: Rapid-fire, Boomerangs
Fires a single boomerang straight forward. If you manage to catch the boomerangs that you fire (meaning they don’t hit anything) you get the energy back that you’d spent in firing them.
This weapon is pretty much preserved—it fires Cut Man’s blades that travel in a circular pattern. You can have up to three blades on the screen at a time.
Characteristics: Aimable, Boomerangs
Flings four-pointed throwing stars. About three can be on the screen at once.
A very short-range weapon that basically involves the character swinging his arm and making a slash of energy, like a sword swipe without the sword.
This is similar to the normal Super Arm except it requires no blocks to lift. Instead, the weapon itself creates the boulders which are then hurled forward, usually dropping in an arc due to their extreme weight.
Very similar to its true form in that it fires horizontal, up, and down simultaneously; however, the graphic for the electricity is nowhere near as cool here.