For a description of what these stats mean, see the Stat Explanation
- Open Menu: No
- Charge Up: No*
- Lose Charge: No**
- Horizontal Recoil: 1 block***
- Vertical Recoil: 1/2 block
- Shots On Screen: Yes
- Fall Off Ladder: No
- Paused Refills: Yes
* You can’t even charge up before the battle—you lose your charge the instant you enter the boss room.
** Like all X games, if you try to fire and get hit at the same time, you lose your shot.
*** The armor upgrade halves this.
Remember that you have to charge to the “pink” (fourth) level in order to fire a charged special weapon; if you release the button too soon, you’ll just get the normal weapon attack. (In black and white, of course you can’t see the pink color, but if you look closely the flashing pattern does change slightly.)
Fires a sphere of energy forward that flies straight horizontally. If charged it fires two vertical streams of energy which travel left and right across the screen.
Shoots a small projectile forward which will attach to walls. It vanishes in a few seconds or when you press fire again. When charged, shoots a slow-moving energy shot.
In its normal form, the Rolling Shield is just that: it fires blue spheres that roll along the floor. However, its charged state is where the shielding comes into effect—this places a blue sphere shield around the user that makes him more or less invulnerable to attacks. The shield remains until it takes a hit that it can’t sustain. Basically the rule is: if the shield can destroy the enemy with one hit, then the shield won’t disappear; otherwise, it vanishes and you take damage.
Shoots a shard of ice forward that will freeze specific objects. Charging up the Shotgun Ice will give you a platform which you can ride.
Shoots a small particle that arcs downward and then splits into multiple directions. When charged, the shot is larger and splits into more directions.
Under normal circumstances, this shoots fireballs. However, when charged it allows the user to dash while surrounded by fire, literally turning himself into a giant fireball.
A large wheel grinds along the ground. This is capable of cutting through certain floors. When charged, wheels are fired in eight directions.
Creates a cylindrical-shaped, horizontal tornado that travels the width of the screen. Alternately, charge up to create a vertical maelstrom.