Dr. Wily is discovered drilling for oil—and possibly some other power sources—in the middle of an ocean. Mega Man is called in to stop the evil scientist before he can put his newly-gathered energy sources to some devious use. (Frankly, looking at the game, I’m not sure if he ever gets around to it or not!)
Capcom’s turning up the heat for these games, though I’m not sure if they’re difficult by design or simply because of the tiny screen. Nothing terribly significant jumps out from this game, but it does continue the trend by using elements from
Mega Man 3 and
Mega Man 4.
This will get you to Wily’s fortress.
Make any other passwords you want with the JavaScript Generator!
Go to Drill Man’s world (bottom left corner) to stock up Energy Tanks since the passwords don’t keep track of your tanks for you.
In this game, Wily has a sea fort instead of a space one. It blows up at usual though (actually, it sinks into the ocean). Wily’s smoking saucer flies out and sputters for a bit, then falls into the water.
The game then shows a new close-up picture of Mega Man, featuring better shading and a four-frame walk animation. He walks along the black background until all of the robots have been shown above him. (Interesting note: This is the first game in which Eddie is named as such instead of being called Flip-Top.) Anyway, then Mega Man stops and looks up with a small smile, and the background fades in to show that he’s standing on a cliff overlooking a city. After a few seconds, the background fades back out and Mega Man is left standing on the dark sky.