Some of the weapons have been altered and a few are under different names.
Same name, but different weapon; this one tosses fireballs on the ground, where they turn into tongues of flame that travel for a bit in the direction you were facing when you fired.
Also Known As: Scorch Wheel
The user forms a rotating ring of fireballs around his body, then hurls the ring forward. The distance on this weapon is pitiful as it basically falls downward immediately. However, it can ignite things if you can manage to hit them.
Also Known As: Clash Bomber
This fires bombs downward that detonate when they strike something. Crash Bombs provide quite a blast but don’t harm the user so chuck away.
Also Known As: Noise Crush
Characteristics: Chargable, Boomerangs
Fires a sonic wave forward. When it strikes a wall (or the edge of the screen), the Crash Noise will rebound off. Pick up this rebound to charge it up, which will allow you to fire off an even bigger sonic wave (one that doesn’t rebound).
Also Known As: Dust Crusher
Fires a square chunk of debris straight forward. Not terribly creative, but it gets the job done.
Characteristics: Aimable, Freezes
Shoots a shard of ice. The direction the shard flies can be influenced by pressing a direction on the control pad. If the Freeze Cracker hits a solid object, it will often shatter and rebound as lots of little pieces.
Nearly identical to its original form. Fires a cyan laser that rebounds off objects. Up to two lasers can be on the screen at any one time.
A propeller-like blade, spinning horizontally, flies forward. You can cause the blades to go up or down by pressing on the joystick.
A chunk of ice flies across the screen horizontally, damaging whatever it hits.
Creates a (what else?) shield of—guess what—junk around the user. (I’ve been up too long...) As the shield hits enemies, pieces of the junk fall off, until finally the shield disintegrates. Fire it off early by pressing the fire button again; the junk flies off simultaneously in three directions.
A circle of green leaves surrounds the user, protecting him from certain attacks. Press the fire button again to hurl the leaves at an enemy.
Shoots big red and white magnets. The magnets fly straight until they come across an enemy; then they will attempt to swerve upward or downward toward the foe. Their tracking is not very fine.
A big red capsule bounces on the ground, then explodes. The higher you are when you fire it, the higher it bounces.
A circle of pedals surrounds the user, protecting him from certain attacks. Press the fire button again to hurl the shield at an enemy.
This weapon is pretty much preserved—it fires Cut Man’s blades that travel in a circular pattern. You can have up to three blades on the screen at a time. You get the weapon energy back if you catch the cutter when it returns to you.
A very short-range weapon that basically involves the character swinging his arm and making a slash of energy, like a sword swipe without the sword.
This is similar to the normal Super Arm except it requires no blocks to lift. Instead, the weapon itself creates the boulders which are then hurled forward, usually dropping in an arc due to their extreme weight.
Also Known As: Thunder Bolt
Shoots spheres of electrical energy. Use this to zap enemies that are weak against electricity.