April 28, 2010
I’ve been doing a lot of thinking about classic 8-bit game play. Capcom has made Mega Man 9 and Mega Man 10 as nostalgic games. But both of these games fall slightly short of the bar of a truly enjoyable classic gaming experience. Aside from those things that are already being done in these two games, what could Capcom add to create a truly awesome “retro” game? I have a few suggestions.
Some might suggest that many of these things contribute to making the game easier. That may be the case, but that’s not my intent with suggesting them. The purpose here is to make the game fun. Never mind right now the stage design or the plot or the graphics. Simple tweaks such as these to the overall basic game play can have a big impact on how fun it is to navigate stages—which is, of course, the main point of the game to begin with.
- The MegaMaster