Dr. Wily steals an experimental time machine and skips into the future. For what reason, no one knows, but it’s probably to gain new technology and weapons with which to eliminate Mega Man. The blue bomber speeds to the rescue, and probably thinks he’s been teleported
back in time when he finds himself facing old foes! One stage of this game takes place in a time warp, which is an interesting change.
This game puts in the slide and a few other things left out of
Mega Man I, since that game was based off
Mega Man and
Mega Man 2 for the Nintendo. This one takes elements from
Mega Man 2 and
Mega Man 3, overlapping the previous game. For that matter, all of the Game Boy games up to
Mega Man V follow this pattern, so if you didn’t see a Robot Master in one game, he’ll show up in the next!
You can take out Air Man first if you desire, and do Metal Man right before Wood Man, but I of course like to get my hands on the Metal Blade as soon as possible, so I use the following order:
- Metal Man (Use arm cannon or Crash Bombs)
- Air Man (Use arm cannon or Leaf Shield)
- Crash Man (Use Air Shooter)
- Wood Man (Use Crash Bombs or Metal Blade. No Atomic Fire this time!)
These hatches differ from any others because they don’t just take you to a battle with a Robot Master—they take you to an entirely new stage! Capcom was nice, though, and provided passwords for each.
This will take you to Wily’s castle.
Make any other passwords you want with the JavaScript Generator!
None worth mentioning. But as an aside, the endings to most of the Game Boy games feature a little slide show of enemies you encounter during the game. Most of these names were not translated from Japanese, but they can be entertaining. Here are some of the more interesting or consistent ones:
Kaminari Goro = Lightning Lord
Bunby Heri = Blader
Kaettekita Monking = Mecha Monkey
Komasaburo = Top Dispenser
Mari Harry = Needle Harry
Matasaburo = Fan Fiend
Chibee = a really bad pun off the Japanese word “chibi”
Wily escapes his doomed space fort in a small shuttle craft. Mega Man chases him in Rush. He fires off a missile and causes Wily’s craft to fall out of the sky and crash land on the planet. (It’s amazing he’s survived all these endings!) At this point you see Mega Man standing on a black background and stars (again) and the game shows images and names (sort of) of robots featured in this cart. (Almost all the Game Boy games do this
...)